

As a developer, it creates opportunities for us to deploy our creativity and talent, which we hope will resonate with our passionate communities. I love this mix of EA-owned iconic IP in Dead Space, as well as Iron Man, literally one of the biggest characters in entertainment. The reactions have been very positive and the team is psyched. And last month, we announced our next project which we’re beyond thrilled about – a brand new action adventure Iron Man game, in partnership with Marvel Games. Right now, we’re in the polishing touches and debugging of the Dead Space remake, which will release on January 27th. We have momentum from our previous releases, and this experience has helped forge rock solid foundations as we hit our seventh year of existence. I feel Motive is in a really good place today. Tell us about what you are working on right now? We caught up with Patrick Klaus, general manager of EA Motive, to discuss the new projects, the people they're looking for, and what it is like to work for the studio: Just two weeks ago, it announced that it is teaming up with Marvel to create a brand new Iron Man video game. It’s currently working on the remake of Dead Space, which is due out in January.Īnd with Dead Space coming to the end of its development, the team has its eyes on another major project. Based in Montreal, the developer is best known for making the critically acclaimed Star Wars Squadrons, and has already built a reputation for working with fan favorite IPs.
